First elevator ride with all participating heroesEdit
Max: So, boss. If you're in here and I'm in here, who squealed?
Josh: Haven't seen Bugeater. Maybe they promised her solitaire refinement in a cellar.
Max: Whatever... But she hated cops like she loved insects. The Nunt?
Josh: Hehe. He hears you say that, you're historical.
Max is involved in the story Who Talked? with Josh, Mormish and Troe. Max was part of a team of thieves and con-artists. One of their members talked, and they all ended up in prison. Though he teased them endlessly, Max had both affection and respect for the other members - the Runt, Grungy, the Prof, and Funny Face.
Troe is involved in the story Who Talked? with Max, Mormish and Josh.
Josh is involved in the story Who Talked? with Max, Mormish and Troe. Josh was the leader of a gang of thieves and con artists. One day they were all arrested, and they have yet to figure out who talked. It seems unlikely that it was Max.
Mormish is involved in the story Who Talked? with Max, Josh and Troe.
Josh: Wasn't Bugeater, or the Runt, or Grungy, or Max. It was you!
Mormish: Me, the warden? Sir, I don't know who-
Josh: You're the Face. I'm familial with you. You betrothed me! Now you dye.
Mormish: Uh,... maybe you mean betrayed? No! Ahhhhh!
It appears that Funny Face, the master of disguise on their team, was the one who talked. He is pretending to be Warden Mormish to escape detection - and death.
Whoever is in the Warden's mask, and driving the Warden's chair, reminds Troe and Josh of an old acquaintance... And one that is trying to hide from the others!
After meeting the Warden, Josh thinks that his voice sounds familiar. "Funny Face", the fifth member of the team, was in fact a master of disguise.
Once a master of disguise known as "Funny Face," this is not the real Warden Mormish. Whether the warden died in the crash or was murdered, Funny Face has taken his place in order to hide from his ex-comrades - who he betrayed in order to get a lighter sentence. Mormish is killed by Josh.
Story's outcome passive skill: Stimulated
Committed to Getting the Heck Out by the outcome of their story, the hero focuses on the job at hand.
Speed +5%, defense +8%
(Josh can kill Mormish, and Mormish can kill Josh. It is random.)