It has a chance to spawn in a random unpowered room at the beginning of a turn. Kill it before it vanishes at the end of the timer and you’ll be rewarded with a Dust loot ( +3 Dust )

It does not deal damage.

A visual alarm goes off in the room it spawned, it also stays in that room until it is killed or it vanishes.

Notes: Edit

Added by the "Organic Matters" update.

Part of the the Vultus monster Type. Along side the Debuffer and Trash.

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